ANEMONAL

2015 ACTIVITIES



DATA BODY AS ARTIFACT

ISMAR 2015 EXHIBITION


[September 29th - October 4th, 2015]

Fukuoka, Japan

Venue: Fukuoka City Museum

This exhibition curated by Julian Stadon and Jorge Ramirez, presents a range of artists that explore disruptive or alternative strategies for representing the relationship between body as material organism, embodied data/interaction and body as artifact (data body). The exhibition explores what reality is in relation to we humans as organisms and how digital technologies, particularly networked interactive systems have shifted our understandings of what it means to be human in an age of post-biological, post-digital existence.

The artworks range from traditional augmented reality marker based sound compositions, to bio-art interventions, identity obfuscations, network jammers and data miners, to autonomous robotic identity thieves, to augmentations of the body, such as bodily augmentation, dream documentation, cellular and nano-scale interventions or examinations of how we negotiate these new spaces, quantum time and identity.

The exhibition this year will be held at the Fukuoka City Museum, a place famous for historical Japanese artifacts. In response to this history, this exhibition questions what artifacts we leave behind from embodied mixed reality interaction. Recent developments in hardware and software input/output systems along with the evolution of digital fabrication methods have revolutionised the ways in which artists work with technology, particularly in relation to the body. Such approaches have shifted the ways in which we perceive ourselves, in relation to our online identities (data bodies) and their positioning within the various socio/political/ economic networks that they traverse. As our online presence consolidates, what happens to our material presence? What traces, shadows, echoes and footprints from digital presence become materialised and how do we develop an object-orientated ontology for such phenomena?

The Data Body as Artifact Exhibition seeks to investigate these questions, along with challenging popular notions of what mixed and augmented reality art is, how we frame such an openly diverse field and most importantly, what contribution can creative discourse offer towards a broader understanding of how we humans situate ourselves within these constantly evolving multiple realities and finally what effect/affect this has on our bodies.


César Escudero Andaluz

César Escudero Andaluz (LIC, MA, MA, MA) is an artist and researcher focused on Human-Computer Interaction, interface criticism, digital culture and its social and political effects. His work spans image-making, sculpture, videogame, installation, networked culture, IoT, robotics, interfaces appropriations, media archaeology. Since 2011 he is researching at the Kunstuniversität Linz in Interface Culture LAB.


Marios Athanasiou

Marios' work explores the effects of real-time processing technologies and communications on human perception of reality and the role these technologies play in the convergence of physical and virtual reality into a new, hybrid reality. In his work he uses software, sensors, projections and networked systems in conjunction with abstract sculptural forms to build immersive, physical or virtual audiovisual environments that aim to induce different states of consciousness and generate new modes of thinking and perceiving.


Jöelle Bitton

Joëlle Bitton is an artist and a human-computer interaction researcher. In 2000, she co-founded an experimental art and design collective in Vienna, Superficiel in support of works that explore the ideas of surface, screen, and body movement as interfaces. She's currently enrolled as a doctor of design candidate at Harvard Graduate School of Design. Her thesis addresses interactive processes in digital fabrication with the implication of personal data.


Branger_Briz & Brannon Dorsey

Branger_Briz is a group of artists, educators && programmers bent on articulating our digital landscape, creating memorable interactive projects for ourselves && our clients. Brannon Dorsey is an artist who uses computational technology and reproducible electronic media to explicitly challenge digital consumption.


Heather Dewey-Hagborg

Heather Dewey-Hagborg is a transdisciplinary artist and educator who is interested in art as research and critical practice. Heather has shown work internationally at events and venues including the Poland Mediations Bienniale, Norway Article Bienniale, Ars Electronica, Transmediale, Centre de Cultura Contemporània de Barcelona, the Science Gallery Dublin, PS1 MOMA, the New Museum, and Eyebeam Art and Technology Center in New York City.


Anna Dumitriu & Alex May

Anna Dumitriu (1969) is a British artist whose work fuses craft, technology and bioscience to explore our relationship to the microbial world. She is artist in residence on the Modernising Medical Microbiology Project at the University of Oxford. Alex May (1972) is a British artist exploring a wide range of digital technologies, most notably video projection onto physical objects (building on the technique known as video mapping or projection mapping using his own bespoke software), also interactive installations, generative works, full-size humanoid robots, performance and video art.


Chris Henschke

Chris Henschke is a self-taught artist whose areas of practice and research are in sound and visual relationships, and collaborative art / science experiments. He has exhibited artworks around Australia and internationally, including the Australian Centre for Contemporary Art (2001), the National Gallery of Australia (2004) and the University of Southampton John Hansard Gallery (2014).


Rafael Lozano-Hemmer

Electronic artist, develops interactive installations that are at the intersection of architecture and performance art. His main interest is in creating platforms for public participation, by perverting technologies such as robotics, computerized surveillance or telematic networks. Inspired by phantasmagoria, carnival and animatronics, his light and shadow works are antimonuments for alien agency.


Shannon Novak

New Zealand artist Shannon Novak, a synesthete, posits that music is in everything. He creates compositions for objects, locations, and people much as musicians might compose for/about places, persons or experiences with emotional resonance for them. Trained initially as a pianist, his practice encompasses painting, sculpture, and installation, with a focus on using geometric forms to explore and render his understanding of the interrelationships between sound, colour, form, time, space, and social context.


Julian Oliver

Julian Oliver is a New Zealander, Critical Engineer and artist based in Berlin. His work and lectures have been presented at many museums, galleries, international electronic-art events and conferences, including the Tate Modern, Transmediale, the Chaos Computer Congress, Ars Electronica, FILE and the Japan Media Arts Festival. Julian has received several awards, most notably the distinguished Golden Nica at Prix Ars Electronica 2011 for the project Newstweek (with Daniil Vasiliev).


Christa Sommerer & Laurent Mignonneau

Christa Sommerer and Laurent Mignonneau are internationally renowned media artists working in the field of interactive computer installation. They are Professors at the University of Art and Design in Linz Austria where they head the Department for Interface Culture at the Institute for Media. Sommerer and Mignonneau previously held positions as Professors at the IAMAS International Academy of Media Arts and Sciences in Gifu, Japan and as Researchers and Artistic Directors at the ATR Media Integration and Communications Research Lab in Kyoto Japan.


Julian Stadon

Julian Stadon is a mixed reality artist, curator, academic and researcher. Stadon’s transdisciplinary research has included time @ Interface Cultures, Salford University, HITLabNZ, The Australian Centre for Virtual Art, The Fogscreen Centre, The Banff New Media Institute, CIA Studios, Curtin University, Murdoch University, Technical University Graz, Fachhochschule Salzburg, Furtherfield, Ars Electronica and Technical University Munich.


Stelarc

Stelarc explores alternate anatomical architectures. He has performed with a THIRD HAND, a STOMACH SCULPTURE and EXOSKELETON, a 6-legged robot. FRACTAL FLESH remotely actuates the body with electrical stimulation. PING BODY and PARASITE are internet muscle actuation systems. PROSTHETIC HEAD is an embodied conversational agent that speaks to the person who interrogates it. EAR ON ARM is a surgical and cell-grown construct that will be internet-enabled for people in other places.


Adam Zaretsky

Adam Zaretsky, Ph.D. is a Wet-Lab Art Practitioner mixing Ecology, Biotechnology, Non-human Relations, Body Performance and Gastronomy. Zaretsky stages lively, hands-on bioart production labs based on topics such as: foreign species invasion (pure/impure), radical food science (edible/inedible), jazz bioinformatics (code/flesh), tissue culture (undead/semi-alive), transgenic design issues (traits/desires), interactive ethology (person/machine/non-human) and physiology (performance/stress).


DATA BODY AS PERFORMANCE

MASH'D Art Performance


[September 29th, 2015]

Fukuoka, Japan

Venue: Fukuoka City Museum


Performer Details


SMELL IN STEREO

A project from Mexican audiovisual artist Jorge Ramirez, Smell in Stereo combines soothing algorithms, precise and indeterminate software developing, kaleidoscopic warmth-psyched sound synthesis and textured livecoding, creating woven sonic fabrics in a music-as-software approach. Wrapped in evolving soundscapes and generative rhythms in a heightened sensorial psychedelic haze.


APNOA

VVVV Weather Composition

APNOA is an audiovisual collective, founded by Sebastian Drack and Tobias Feldmeier in 2013. The artists aim for forward-thinking ideas and strategies in practice and theory, in order to provide immersive multi-sensory experiences and narratives, presented as audiovisual performances, installations and multimedia productions. Their work is settled in the field of performative interaction and seek for an ambiguous character generating synesthetic correlations whithin the act-theoretical semantics and immediate, aesthetic perception.


Chris Henschke

LHC Sound Gig

Chris Henschke is a self-taught artist whose areas of practice and research are in sound and visual relationships, and collaborative art / science experiments. He has exhibited artworks around Australia and internationally, including the Australian Centre for Contemporary Art (2001), the National Gallery of Australia (2004) and the University of Southampton John Hansard Gallery (2014).


ISMAR 2015

International Symposium on Mixed and Augmented Reality

Data Body as Artifact Artist Panels


Panel 1. Bodies of Matter

[13:30 - 15:30 on September 30th, 2015]

Moderator: Julian Stadon and Jorge Ramirez

Participants: Adam Zaretsky, Stelarc, Heather Dewey-Hagborg, Chris Henschke, Joëlle Bitton, Marios Athanasiou

Panel 2. Matters of Embodiment

[15:50 - 17:50 on September 30th, 2015]

Moderator: Julian Stadon and Jorge Ramirez

Participants: Nick Briz, Brannon Dorsey, Julian Oliver, César Escudero Andaluz

These two panels see the more discursive side to the Data Body as Artifact Exhibition at The Fukuoka City Museum for ISMAR 2015. These panels seek to discuss the respective works in the exhibition through the voices of the artists themselves, along with several directed inquiries into the topics related to the exhibition. Such topics include embodiment, embodied data, data bodies, bodies of matter, object orientated ontologies, mixed reality art, sensory augmentation as medium, postbiological identity, biopolitics, trans-everything and so one.

The panels will consist of a combination of artistic overviews of individual works and curatorial responses to them, along with open dialogues and audience initiated discussions. In some case videos will be shown as catalysts for stimulating more in depth explorations of the conceptual components to such a body of innovative and challenging investigations.

The works were selected according to a number of parameters, two of which being Bodies of Matter and Matters of Embodiment (within data augmentations in mixed reality artworks). The artists have been distributed along these paradigms in order to develop an artist panel program that is both focused yet productively expansive.

The first panel, Bodies of Matter, focuses on the works in the exhibition that explore the archiving of post-biological identity, and the data bodies that in particular connect directly with bodies of matter, be they human, non-human biological, inherently codified, expansively micro/macro based, trans-disciplinary/ real/human/ augmented/ environmental/media/ topological/ everything. How do we negotiate such new novel spaces of society? How do we even define such spaces? This panel gathers experts from this method of inquiry together in order to answer such queries and speculations.

The second panel, Matters of Embodiment, explores the more subtle aspects to Data Body Archiving, Meta Data Creation and Meta Narratives, Surveillance, Signification of Arbitrary Signifiers, Cultural Remix, Obfuscation, Sous-veillance, Autonomy and Situational Cartography. This panel will adopt a post-digital approach to referencing bodies of matter in regards to the long history of self-representation, with particular focus on today’s contemporary scope of understanding in this field.

Both Panels sit in-between the opening of the exhibition and the main MASHD’D Program of ISMAR. This is an important conceptual positioning within the context of the program and these two panels seek to best utilise the content of the exhibition program and those who contributed to it’s construction in as a productive fashion as possible.


5th Anniversary MARart Aesthetics Panel:

Bodies, Embodiment and Data Aesthetics


[13:30 - 15:30 on October 2nd, 2015]

Moderator: Julian Stadon, Brigitta Zics and Jorge Ramirez

Participants: Nick Briz, Heather Dewey-Hagborg, Chris Henschke, Adam Zaretsky, Jöelle Bitton, César Escudero Andaluz, Carl Smith

This panel sees the 5th installment of the Mixed and Reality Art Aesthetics Session. Since the first panel discussion @ISMAR 2010 in Seoul, this ongoing series of discussions have sought to explore the new aesthetic properties that mixed reality art, as a medium can and has produced. The panel sees the convergence of artists, theorists and academics under a framework of representation methods and their affects.

Previous panels explored codification, mixed reality art as a medium, remediation through such mediums, ontologies beyond paradigms, innovation and avant-garde, surface and reality, along with an infinite number of expansive nodes relating to such a discourse.

How, in this age of image expansion, meaning flattening, delivery acceleration and environmental destruction do we, as humans, negotiate handling aftermaths of such phenomena as post-digital culture, the Anthropocene and new wave identity construction, participation and proliferation? In culture this can come with hierarchal intervention, or it can be purely social, as is the inherent quality of articulation through artistic endeavour. Mixed reality Artists Offer a unique insight to matters relating to how we develop audiovisual response to our ever-evolving spatio-cultural spaces in which we colonise and inhabitant?

Through a series of impulse points and pragmatic moderator initiated comments on certain prevalent topics, panelists will offer unique insights into particular topics, from a range of subjective inquiries into this field.

This panel aims to build on previous years, with the purpose of continually expanding perceptions of mixed reality aesthetics in regards to certain frameworks.


ALGORAVE TOUR

Co-curated with Renick Bell


[October 10th, 2015]

Tokyo, Japan

Algorave @ Soup (ochiaisoup.tumblr.com/)

[October 8th, 2015]

Kyoto, Japan

Algorave @ Urban Guild (www.urbanguild.net/)

[October 4th, 2015]

Osaka, Japan

Algorave @ Environment 0g (nuthings.wordpress.com/)

[October 3rd, 2015]

Fukuoka, Japan

Algorave @ Black Out (facebook.com/blackoutimaizumi)

[September 30th, 2015]

Fukuoka, Japan

Algorave @ Fukuoka International Congress Center (marinemesse.or.jp/eng/congress/)


Performer Details


A.N.R.i.

sound: @a-n-r-i

video: @ANRi049

sns: @ANRi_info


Alo Allik

sound: @tehis

video: @user3940298

website: tehis.net


Andres Villa Torres

sound: @a_v_torres

video: @andresvillatorres

website: andresvillatorres.work


APNOA

sound: @apnoa

video: @user19349123

website: apnoa.com


Cole Ingraham

sound: @fiftyfivehz

video: @Cole Ingraham

website: coleingraham.com

sns: @ColeDIngraham


Hitsuji

website: sheep-me.me

sns: @loveandsheep145


Ima

sound: @ima_no_ne

video: @imanoneworks

website: imanone.net

sns: @ima_no_ne


Moxus

sound: @moxus

video: @moxus

website: moxus.org

sns: @moxus


Naoto Bando

website: 7auto.tumblr.com


Renick Bell

sound: @renick

video: @renickbell

website: renickbell.net

sns: @renick


Smell in Stereo

sound: @jorge-ramirez

website: fallopiantunes.com/smell-in-stereo

sns: @interela


Stephane Shibatsuji-Perrin

sound: @23n1

video: @zeni69

website: cho-yaba.punyu.jp

sns: @23N1


Swan Panda

video: @julianstadon

website: julianstadon.net

sns: @JulianStadon


Yousuke Fuyama

sound: @yousuke-fuyama

video: @user3500355

website: yousukefuyama.com

sns: @YousukeFuyama